Saturday, May 8, 2010

Silent Hill 3 HD: Brookhaven Hospital



The best (and worst) of Brookhaven Hospital.

Although not as big of a mind-fuck as the Church, the Hospital still contains some classic and downright disturbing scenes. Like when you enter the room to see the "thing" trapped in the locker struggling to get free. That room has no other purpose than to serve as disturbing scenery and give the environment depth.

As gamers, we're used to everything having some sort of functional purpose in the game. If we see a room with nothing in it but a locker with something trapped in it... naturally we think there must be some sort of puzzle behind it, or that you have to find some sort of key or that when you exit the room, something different will be waiting for you. Silent Hill completely flies in the face of such logic, which gives a sense of "realness" to the world (after all, not EVERYTHING you see in real life has a functional purpose). So while I'm sure there are a few players out there who thought to themselves "Wait, there's nothing to actually DO in this room?", the rest of us enjoyed the terrifying and disturbing details that make this series great.

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